Big Rubble
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Areas
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The walled ruin can be divided into five areas.
Big Grazing
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- The area between Manside and the Garden.
- It contains one sixth of land within the walls.
- It is a buffer zone between humans and the aldryami.
- It contains Devil's Playground, Dragonewt Temple, Ogre Island and Yelmalio Hill
The Garden
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- The Garden occupies the southwest land inside of the walls.
- It is overly covered by various types of plants.
- Many Aldryami live here.
Huntlands
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- The Huntlands encompasses most of the lands east of the Zola Fel.
- Humans and Uz hunt here.
- Wide but scarcely populated.
- Many dangerous ruins are found in this region.
- It contains Balastor's Barracks, Blind King's Hill and North Quarry
Manside
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- The northwestern lands within the walls
- Many humans live here.
- It is usually safe
- It contains the Temple of Pavis, the Real City, Manside Downtown, Smalltown, Mani's Fort, the Puzzle Canal, the Small Quarry, the Twin Hills and the Zebra Fort
Troll Stronglands
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- Also known as the Troll Strongholds.
- Uz occupies widest area in the southeast Big Rubble.
- Four clans (Kaggroka, Loricek, Javis and Xaragang Clan) dominate the other clans.
- It contains Temple Hill, Old Flintnail Temple and Opili's Fort.
Entrances
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- Most of these routes are watched by the Lunar patrols.
- Easiest way is using the Zola Fel River.
- There are the three ancient gates named after the beasts: Hippogriff, Wyvern and Griffin Gate.
- Three gates of New Pavis are opened to the Rubble: Temple Gate, People's Gate and an underground tunnel.
- Dwarfside mostali have been believed to own a secret tunnel to the Flintnail Temple.
- Troll Break is the largest opening of Paragua's wall but the troll patrols limit the entrance of the human merchants.